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 Abyss Rising (802)

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Sho Phoenix
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Messages : 439
Date d'inscription : 10/10/2011
Age : 24
Pseudo DN : Sho Phoenix

MessageSujet: Abyss Rising (802)   Mar 3 Avr - 7:59

July 21st, 2012 Release Date.
Cover Card is "Number C32: Shark Drake Vice"

* The Latest Yu-Gi-Oh! Official Card Game Booster Pack appears!
* A huge number of cards from the animated series "Yu-Gi-Oh! Zexal" are included. Including cards for begineers and fans of the TV Shows that inspire a feel of the Animated Series' universe, as well as Official Card Game Original Themes for the existing player base, these cards are balanced to appeal to all groups.
* The variety of Xyz Monsters increases even further, broadening your options on the battlefield. With these, you'll be able to enjoy an exciting Duel.
* Cards that support Xyz Summon are included. New Concepts are introduced and existing Archetypes are supported, including a wide variety of cards inside.

-
Shark a un Number Chaos ! Aah

_________________
Numbers Hunted : 71/108
Chaos Numbers Hunted : 24
Others Numbers Hunted : 3


Dernière édition par Sho Phoenix le Mer 16 Mai - 13:18, édité 1 fois
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KamenRiderKaiser
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Messages : 426
Date d'inscription : 27/09/2011
Age : 27
Type de Deck : yu-gi-oh, manga, Jeux vidéos

MessageSujet: Re: Abyss Rising (802)   Mar 3 Avr - 8:47

oh putain je le sens bien ce booster è_é
par contre CN°32... vu que shark drake demande 3 lv4, il a intérêt d'être bon xD

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Lavi
Débutant


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Date d'inscription : 31/03/2012
Age : 22
Type de Deck : Six Samouraïs Incessamment sous peu.

MessageSujet: Re: Abyss Rising (802)   Mar 3 Avr - 12:20

J'ai hâte de voir ce que ce booster réserve exactement ! Smile
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Sho Phoenix
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Messages : 439
Date d'inscription : 10/10/2011
Age : 24
Pseudo DN : Sho Phoenix

MessageSujet: Re: Abyss Rising (802)   Mar 3 Avr - 14:19

OmniKaiser a écrit:
oh putain je le sens bien ce booster è_é
par contre CN°32... vu que shark drake demande 3 lv4, il a intérêt d'être bon xD

Je prie un autre condition que overlay N°32 : 4 monstres WATER LV4 Tyraface

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KamenRiderKaiser
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Messages : 426
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Age : 27
Type de Deck : yu-gi-oh, manga, Jeux vidéos

MessageSujet: Re: Abyss Rising (802)   Mar 3 Avr - 14:48

apparemment le titre du booster est Abyss "Rising" x)

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MessageSujet: Re: Abyss Rising (802)   Mar 3 Avr - 16:14

En gros encore du fish et toujours du fish, ptin même chez konami ils vont nous faire des set Hallal ???

/joke Smile

Bref du support pour le prochain SD water ?
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KamenRiderKaiser
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Type de Deck : yu-gi-oh, manga, Jeux vidéos

MessageSujet: Re: Abyss Rising (802)   Mar 3 Avr - 16:26

pas fish, sea serpent è_é

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ninakiller
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Messages : 126
Date d'inscription : 20/10/2011
Type de Deck : Horus.dek

MessageSujet: Re: Abyss Rising (802)   Mar 3 Avr - 17:55

OmniKaiser a écrit:
pas fish, sea serpent è_é
Osef

(comprendra qui pourra)
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Sho Phoenix
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MessageSujet: Re: Abyss Rising (802)   Mar 15 Mai - 10:50

Abyss Rising:

Ultra Rares:
- Number 8: Heraldic King Genome Heriter
- Number 9: Dyson Sphnere the Star Canopy
- Number C32: Shark Drake Vice
- 水精鱗(マーメイル)―ガイオアビス (Mermail - Gaioabyss)

Mermails are a new Merfolk theme.
Genome Heriter is heavily tied to a Heraldic Beast theme, and no longer possesses its name robbing effect. Genome Heriter is something like:
"Gains the effects of an opponent's monster and its ATK becomes the same as that monsters, while the opponent's monster's effects are negated and its ATK becomes 0 until the End Phase."
Dyson Sphere will be pretty much its anime version.

Atlantean Roar
Quick-Play Spell Card
{Special Summon 3 Level 3 or lower Sea Serpent-Type monsters from your Graveyard. You cannot Special Summon during the rest of this turn.}

Mermails, or at least Gaioabyss, resembles King Neptune from One Piece. An oldman. ( )

Still no Gimmick Puppets.
For Heraldic Beasts, Abercornway and High Medallion Arts are shown.
Also, Solar Wind Jammer shows up, and now has Tannhauser Gate's effect: 2 Monsters with the same Attribute but have 1000 or less ATK have their Levels added together and becomes the new Level for both monster.

Dyson Sphere requires 2 generic Level 9 monsters.

Number C32: Shark Drake Vice
Rank 4/WATER/Dragon-Type - Effect/2800 ATK/2100 DEF
3 Level 4 WATER monsters
You can also Xyz Summon this card by using a "Number 32: Shark Drake" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) You can detach 1 Xyz Material from this card; it gains 500 ATK and 1 monster your opponent controls loses 1000 ATK, until the End Phase. You must have 1000 Life Points or less to activate and to resolve this effect.

Konami/Yoshida => Tu vas avoir le même effet que Utopia Ray Tyraface
C32 => Rage

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Chaos Numbers Hunted : 24
Others Numbers Hunted : 3
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Kyō
Initié


Messages : 79
Date d'inscription : 10/10/2011
Age : 22
Type de Deck : Chimera Technology
Pseudo DN : Getsuga

MessageSujet: Re: Abyss Rising (802)   Mar 15 Mai - 22:07

Des LV9 ? Youpiiii o/ (attend du support pour des LV9 depuis belle lurette)
En tout cas, Shark Drake est un gros troll. Mais... Shark possède Zexal du coup ?
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ninakiller
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Messages : 126
Date d'inscription : 20/10/2011
Type de Deck : Horus.dek

MessageSujet: Re: Abyss Rising (802)   Mer 16 Mai - 11:04

Kyō a écrit:

En tout cas, Shark Drake est un gros troll.
Non mais on a la confirmation qu'ils se foutent vraiment de la gueule des gens...
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Sho Phoenix
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MessageSujet: Re: Abyss Rising (802)   Mer 16 Mai - 13:11

Kyō a écrit:
Des LV9 ? Youpiiii o/ (attend du support pour des LV9 depuis belle lurette)

Je ne crois pas. V (ou Chris si vous préférez) a joué une Carte Magie qui augmente les Niveaux. :/ (Target 2 monsters with 1000 ATK or less you control; the level of those targets are now the sum of their original total Levels.)

-------

Mermail - Abyssgunde
3 Stars/WATER/Aqua-Type - Effect/1400 ATK/800 DEF
If this card is discarded from your hand to the Graveyard: {You can} Special Summon 1 "Mermail" monster from your Graveyard, except "Mermail - Abyssgunde". Only one "Mermail - Abyssgunde" can have its effect activated per turn.

Mermail - Abysshilde
3 Stars/WATER/Aqua-Type - Effect/1400 ATK/800 DEF
If this card is sent to the Graveyard: {You can} Special Summon 1 "Mermail" monster from your Hand, except "Mermail - Abysshilde". Only one "Mermail - Abysshilde" can have its effect activated per turn.

Mermail - Megaloabyss
6 Stars/WATER/Sea Serpent-Type - Effect/2400 ATK/1900 DEF
During your Main Phase: You can discard 2 WATER monsters from your hand, except this card; Special Summon this card. If this card is Special Summoned this way, add 1 "Abyss" Spell or Trap Card from your Deck to your hand. You can tribute 1 face-up Attack Position WATER monster you control, except this card; this card can attack twice during each Battle Phase during this turn.

Mermail - Gaioabyss
Rank 7/WATER/Aqua-Type - Effect/2800 ATK/1600 DEF
2 Level 7 WATER monsters.
While this face-up card has Xyz Material, your opponent cannot attack with Level 5 or higher monster. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card... {negate the effects of a monster your opponent controls that has less ATK than {or equal to???} this card's ATK.}

Abyssfear
Continuous Trap Card
Special Summon 1 "Mermail" monster from your Deck. The effects of the Special Summoned monster are negated. While this card is on the field, you cannot activate Spell Cards. When this card leaves the field, destroy that monster. Destroy this card during your opponent's next End Phase after activation.

Abysscall
Normal Trap Card
Special Summon 3 "Mermail" monsters from Graveyard in face-up Defense Position, but their effect(s) is negated, they cannot declared an attack, and they are destroy during the End Phase.

Abysscale - Kraken
Equip Spell Card
Equip only to a "Mermail" monster. The equipped monster gains 400 ATK. When an Effect Monster your opponent controls activates an effect, you can negate that effect and destroy it, then destroy this card.

The Forgotten City of Lemuria
Field Spell Card
This card is treated as "Umi". WATER monsters gain 200 ATK and DEF. Once per turn, during your Main Phase: {Target 1 WATER monster you control; increase the Levels of all {other?????} WATER monsters you control by that Level until the end of the End Phase of this turn???}

Abysstrom
Normal Trap Card
Send an "Umi" you control to the Graveyard; send all Spell and Trap Cards on the Field to the Graveyard.

_________________
Numbers Hunted : 71/108
Chaos Numbers Hunted : 24
Others Numbers Hunted : 3
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Kyō
Initié


Messages : 79
Date d'inscription : 10/10/2011
Age : 22
Type de Deck : Chimera Technology
Pseudo DN : Getsuga

MessageSujet: Re: Abyss Rising (802)   Mer 16 Mai - 15:27

Je trouve le support Water bien fortiche...
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ninakiller
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Messages : 126
Date d'inscription : 20/10/2011
Type de Deck : Horus.dek

MessageSujet: Re: Abyss Rising (802)   Mer 16 Mai - 17:35

Gecko Moria à dit que c'est non confrmé sur KY , ça l'est ou pas?
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Vayu`
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Date d'inscription : 15/02/2012

MessageSujet: Re: Abyss Rising (802)   Mer 16 Mai - 20:52

Sho Phoenix a écrit:

Number C32: Shark Drake Vice
Rank 4/WATER/Dragon-Type - Effect/2800 ATK/2100 DEF
3 Level 4 WATER monsters
You can also Xyz Summon this card by using a "Number 32: Shark Drake" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) You can detach 1 Xyz Material from this card; it gains 500 ATK and 1 monster your opponent controls loses 1000 ATK, until the End Phase. You must have 1000 Life Points or less to activate and to resolve this effect.

Konami/Yoshida => Tu vas avoir le même effet que Utopia Ray Tyraface
C32 => Rage

Dites-moi que c'est pas confirmé...
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MessageSujet: Re: Abyss Rising (802)   Jeu 17 Mai - 23:21

http://i.imgur.com/hplap.jpg

ABYR-JP00X
Tripod Fish
Water Fish / Effect
LV3 300/1300
When this card is Special Summoned from the Graveyard: You can target face-up Fish, Sea Serpent, or Aqua-Type monster on the field; increase that monster's Level by 1.

ABYR-JP0XX
Monshoujuu Aberconway (Heraldic Beast Aberconway)
Wind Dragon / Effect
LV4 1800/900
If this card is in your Graveyard: You can banish 1 other "Moushoujuu Aberconway" from your Graveyard to target 1 "Moushoujuu" monster in your Graveyard; add that target to your hand. The effect of "Monshoujuu Aberconway" can only be activated once per turn.

ABYR-JP0XX
Solar Wind Jammer
Light Machine / Effect
LV5 800/2400
[If you control no monsters, you can Special Summon this card (from your hand). If you do, this card's original ATK and DEF are halved. During your Standby Phase: [Something something]. There can only be 1 face-up "Solar Wind Jammer".]

ABYR-JP015
Mermail - Abyssgunde
Water Aqua / Effect
LV3 1400/800
If this card is discarded to the Graveyard: You can target 1 "Mermail" monster in your Graveyard, except for "Mermail - Abyssgunde"; Special Summon that target. The effect of "Mermail - Abyssgunde" can only be activated once per turn.

ABYR-JP016
Mermail - Abysshilde
Water Aqua / Effect
LV3 1300/400
If this card is sent to the Graveyard: You can Special Summon 1 "Mermail" monster from your hand, except for "Mermail - Abysshilde". The effect of "Mermail - Abysshilde" can only be activated once per turn.

ABYR-JP017
Mermail - Abyssturgeon
Water Fish / Effect
LV4 1700/1100
When this card is Normal or Special Summoned: You can discard 1 WATER monster to target 1 Level 3 or lower WATER monster in your Graveyard; add that target to your hand. The effect of "Mermail - Abyssturgeon" can only be activated once per turn.

ABYR-JP018 - Rare
Mermail - Abysspike
Water Fish / Effect
LV4 1600/800
When this card is Normal or Special Summoned: You can discard 1 WATER; add 1 Level 3 WATER monster from your Deck to your hand. The effect of "Mermail - Abysspike" can only be activated once per turn.

ABYR-JP020 - (Super Rare)
Mermail - Megaloabyss
Water Sea Serpent / Effect
LV7 2400/1900
You can discard 2 other WATER monsters; Special Summon this card from your hand. When Special Summoned by this effect: Add 1 "Abyss" Spell/Trap Card from your Deck to the hand. You can Release 1 other face-up Attack Position WATER monster you control; this card can attack twice during each Battle Phase this turn.

ABYR-JP039 - Ultra Rare / Ultimate Rare / Holographic Rare
Chaos Numbers 32 Kaikouryuu Shark Drake Vice (Number C32: Vice Shark Drake)
Water Sea Serpent / Xyz / Effect
RK4 2800/2100
4 Level 4 WATER monsters
You can also Xyz Summon this card by using a "Number 32: Shark Drake" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If your Life Points are 1000 or lower, during either player's turn: You can detach 1 Xyz Material from this card and banish 1 monster from your Graveyard to target 1 face-up monster; have that target's ATK and DEF become 0 until your End Phase.

ABYR-JP044 - Ultra Rare / Ultimate Rare
Numbers 9 Tengaisei Dyson Sphere (Number 9: Dyson Sphere, the Sky Enveloper)
Light Machine / Xyz / Effect
RK9 2800/3000
2 Level 9 monsters
Once per Battle Step in which this card with Xyz Material is targeted for an attack: Negate that attack. When this card is targeted for an attack while it has no Xyz Material: You can target 2 monsters in your Graveyard; attach those targets to this card as Xyz Materials. If your opponent controls a monster with higher ATK than this card: You can detach 1 Xyz Material from this card; this card can attack your opponent directly this turn.

ABYR-JP045 - Ultra Rare / Ultimate Rare
Numbers 8 Monshouou Genome Heriter (Number 8: Heraldic Lord Genome Heriter)
Light Psychic / Xyz / Effect
RK4 2400/1800
2 Level 4 "Monshoujuu" monsters
Once per turn: You can target 1 face-up Xyz Monster your opponent controls; this card gains the same name, ATK, and effect as that monster, then have that monster's ATK become 0, and negate its effects. These effects lasts until the End Phase.

ABYR-JP04X - Ultra Rare / Ultimate Rare
Mermail - Gaioabyss
Water Aqua / Xyz / Effect
RK7 2800/1600
2 Level 7 WATER monsters
While this face-up card has any Xyz Material, Level 5 or higher monsters cannot attack. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; negate the effects of all monsters your opponent controls whose ATK is lower than this card's ATK, until the End Phase.

ABYR-JP0XX
Ijigen Kaikou (D.D. Trench)
Spell Continuous
Banish 1 WATER monster you control or in your hand or Graveyard. When this face-up card is destroyed: Special Summon that banished monster.

ABYR-JP0XX
High Medallion Arts
Spell Normal
Target 2 "Monshoujuu" monsters in your Graveyard; Special Summon those 2 monsters, then perform an Xyz Summon using those 2 monsters as Xyz Material.

ABYR-JP0XX
Tannhäuser Gate
Spell Normal
Target 2 monsters you control with 1000 or less ATK and the same Attribute; the Level of each of those 2 monsters becomes the combined Level of those 2 monsters.

ABYR-JP0XX
Boukyaku no Miyako Lemuria (Forgotten Metropolis of Lemuria)
Spell Field
This card's name is treated as "Umi". WATER monsters gain 200 ATK and DEF. Once per turn: You can activate this effect; while this card is face-up, increase the Levels of WATER monsters you control by the number of WATER monsters you control, until the End Phase.

ABYR-JP0XX
Abysscale - Kraken (Depthscale - Kraken)
Spell Equip
Equip only to a "Mermail" monster. It gains 400 ATK. When a monster your opponent controls activates an Effect Monster's effect: Negate that effect, then send this card to the Graveyard.

ABYR-JP0XX
Bubble Bringer
Trap Continuous
Level 4 or higher monsters cannot attack directly. During your turn: You can send this face-up card to the Graveyard to target 2 Level 3 WATER monsters with the same name in your Graveyard; Special Summon those targets, but their effects on the field are negated.

ABYR-JP0XX
Abyssquall (Depthsquall)
Trap Normal
Target 3 "Mermail" monsters in your Graveyard; Special Summon those targets in face-up Defense Position, but their effects on the field are negated, cannot declare an attack, and are destroyed during the End Phase.

ABYR-JP0XX
Abysstrom (Depthstrom)
Trap Normal
Send 1 face-up "Umi" you control to the Graveyard; send all Spell/Trap Cards on the field to the Graveyard.

ABYR-JP0XX
Abyssphere (Depthsphere)
Trap Continuous
Special Summon 1 "Mermail" monster from your Deck. Its effects are negated. You cannot activate Spell Cards. when this card leaves the field, destroy that monster. Destroy this card during your opponent's next End Phase after activation.

Merci Konami pour avoir cassé le logique de Dark Mist.
Lol Bubble Bringer.

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Chaos Numbers Hunted : 24
Others Numbers Hunted : 3
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Kyō
Initié


Messages : 79
Date d'inscription : 10/10/2011
Age : 22
Type de Deck : Chimera Technology
Pseudo DN : Getsuga

MessageSujet: Re: Abyss Rising (802)   Lun 21 Mai - 21:02

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KamenRiderKaiser
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Date d'inscription : 27/09/2011
Age : 27
Type de Deck : yu-gi-oh, manga, Jeux vidéos

MessageSujet: Re: Abyss Rising (802)   Mar 22 Mai - 7:04

fake è_é

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Kyō
Initié


Messages : 79
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Age : 22
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Pseudo DN : Getsuga

MessageSujet: Re: Abyss Rising (802)   Mar 22 Mai - 8:55

Malheureusement, non. C32 qui ressemble à Quasar
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KamenRiderKaiser
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MessageSujet: Re: Abyss Rising (802)   Mar 22 Mai - 11:15

non mais C32 ok, mais l'image est fake.
c'est beaucoup trop tot et avec ce genre d'image ya 4 ou 5 cartes du booster en bas à droite.

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Messages : 79
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Type de Deck : Chimera Technology
Pseudo DN : Getsuga

MessageSujet: Re: Abyss Rising (802)   Mar 22 Mai - 12:38

Ah ok; je pensais que c'était vis-à-vis de l'image. Ca fait longtemps que j'ai décroché moi
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Sho Phoenix
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Messages : 439
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Age : 24
Pseudo DN : Sho Phoenix

MessageSujet: Re: Abyss Rising (802)   Mar 22 Mai - 17:08

OmniKaiser a écrit:
non mais C32 ok, mais l'image est fake.
c'est beaucoup trop tot et avec ce genre d'image ya 4 ou 5 cartes du booster en bas à droite.

http://www.yugioh-card.com/japan/lineup/zexal/bp_abyss_rising/

KaiserFail.

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Others Numbers Hunted : 3
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KamenRiderKaiser
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MessageSujet: Re: Abyss Rising (802)   Mar 22 Mai - 17:18

ah oui mais voila, la c'est la vraie, elle est en entier la xD

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MessageSujet: Re: Abyss Rising (802)   Mar 22 Mai - 18:00

Mégatron oO
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Sho Phoenix
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Messages : 439
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MessageSujet: Re: Abyss Rising (802)   Mar 29 Mai - 10:46

Planet Pathfinder
4 Stars/EARTH/Machine-Type - Effect/1000 ATK/1000 DEF
You can Tribute this card; add 1 Field Spell Card from your Deck to your hand.

Heraldric Beast Bernard's Falcon
4 Stars/WIND/Winged Beast-Type - Effect/1000 ATK/1600 DEF
When this card is Summoned: All Level 5 or higher monsters you control become Level 4.


Snoomankurieetaa (Snowman Creator)
4 Stars/WATER/Machine-Type - Effect/1600 ATK/1000 DEF
When this card is Summoned: Place Ice Counters on monsters your opponent controls equal to the number of WATER monsters you control, then if 3 or more Ice Counters are placed by this effect, you can destroy 1 card your opponent controls.

Abisu Woriaa (Abyss Warrior)
4 Stars/WATER/Aqua-Type - Effect/1800 ATK/1300 DEF
Once per turn: Discard 1 WATER monster to target 1 WATER card in any Graveyard; place that target on the top or bottom of its owner's Deck.

Zekkai no Kishi (Distant Sea Knight)
4 Stars/WATER/Warrior-Type - Effect/1400 ATK/1200 DEF
When this face-up Card changes Battle Positions: You can send 1 WATER monster from your Deck to the Graveyard.
(May be once per turn or multiple times per turn.)

Maameiru - Abisurangu (Mermail - Abyssrang)
4 Stars/WATER/Fish-Type - Effect/1200 ATK/1800 DEF
Other WATER monsters you control cannot be targeted for an attack. Other WATER monsters you control gain (300) ATK.

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Chaos Numbers Hunted : 24
Others Numbers Hunted : 3
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MessageSujet: Re: Abyss Rising (802)   Aujourd'hui à 11:58

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Abyss Rising (802)
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